Game Programming Patterns

Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.

Game Programming Patterns

Game Programming Patterns

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

More Books:

Game Programming Patterns
Language: en
Pages: 354
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your
Game Development Patterns with Unity 2021
Language: en
Pages: 246
Authors: David Baron
Categories: Computers
Type: BOOK - Published: 2021-07-30 - Publisher: Packt Publishing Ltd

Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without being adapted to the engine's unique way of doing things. The book reviews design patterns that are currently used by professional game programmers in indie, mobile, and AAA studios, along with examining notorious
Learn Design Patterns with Game Programming
Language: en
Pages: 510
Authors: Philippe-Henri Gosselin
Categories: Computers
Type: BOOK - Published: 2019-10-31 - Publisher: Afnil - ISBN France

Design Patterns are powerful tools for the creation of robust and scalable software. Presented one by one, patterns are easy to understand, even for a beginner. However, using and combining them in a complex application is much more difficult.In this book, we focus on the creation of video games: a
Game Development Patterns and Best Practices
Language: en
Pages: 454
Authors: John P. Doran
Categories: Computers
Type: BOOK - Published: 2017-05-31 - Publisher:

Bring your games to fruition by mastering pro game development patterns and best practicesAbout This Book* Untangle your game development workflow, make cleaner code, and create structurally solid games* Implement key programming patterns that will enable you to make efficient AI and remove duplication* Optimize your game using memory management
Java Games Design Patterns
Language: en
Pages: 202
Authors: Yang Hu
Categories: Computers
Type: BOOK - Published: 2020-05-23 - Publisher:

Java Games Design Patterns tackles that exact problem.You will learn how to write a robust game, how to organize your entities code, and take advantage of Design Patterns to improve your code to reuse. The book itself is divided into two main parts. The first part covers the theoretical aspects

Popular All Time

The Jailhouse Lawyer
Enemy at the Gates
Daughter of the Morning Star
The Burning
The Perfect Image (A Jessie Hunt Psychological Suspense Thriller—Book Sixteen)
Stolen Daughters
It
Depraved Heart
Murder Most Pemberley
One Left Behind
The Matarese Circle
Dark August
Amazonia
A Slow Fire Burning
Unfinished Business
Forgotten in Death
The Night She Disappeared
The Lost Symbol

Recent Books: